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'Animal Crossing: New Horizons' Review From a Long Time AC Fan

Brett Nichols

Posted on April 11, 2020 00:25

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A sequel that exceeds expectations by its inclusion of freely customizing the entire town and crafting the day away make this the most fun return to the grind of Animal Crossing that a fan could ever ask for.

To make an honest confession, I have been playing the Animal Crossing series since a little after the Gamecube version released within the U.S in 2003. That's 17 years ago! With a few iterations sprung here and there throughout the years on Nintendo's various consoles, the last prior to New Horizons being released in 2013. It has had us longtime fans have been waiting for a compelling reason to revisit one of our favorite pixel worlds to have casual fun and some kill time catching fish and paying off our debt (trust me, it is not as grueling as it sounds). The question is, did the wait pay off? 

Let me tell you, it absolutely did! Having a grander variety of things to do, incorporating the best features from previous iterations – including Happy Home Designer in addition to providing an unbelievable amount of freedom to customize your whole neighborhood, it is unparalleled to any iteration beforehand! To extend the freedom and to change up the series in a much-needed way, the developers have incorporated the ability to place items outside and various "craftable" items.

That's right, Animal Crossing now has items that are not bought with bells (the in-game currency of the series) but unique things that you can make with the materials and recipes (with the help of a trusty workbench). Where these features may sound like minimal changes to the series, they enrich the experience and break up the monotony by making even catching garbage from the river or getting stung by a wasp into an opportunity to learn a new crafting recipe! Not even including fishing, bug catching, talking to neighbors and much more!

Much like the other iterations in the series, this game, NH (New Horizons), has you begin with little to nothing to your name where you start out having to pay off your house by working for the local merchant, Tom Nook. However, instead of doing mundane tasks within a pre-built town, you actually are on a deserted island where your mission is to build it from the ground up into a thriving neighborhood. Where in other iterations of the game the various locations and activities in the neighborhood were usually already established or resulted from seasonal events, some features will only come into play if the player has built or incited the proper events for these things to take place – like the placing of the museum or the tailor shop.

However, this first-hand participation provides players with the ability to further customize and control the pace of their island's growth to their own preferences, something tantamount to the casual play style of the Animal Crossing series. Though, when you do finish placing the tasks for Nook, you can gain the ability to terraform your island! 

I have barely covered the awesome things to do in Animal Crossing New Horizons. If you are a fan of casual simulation games or any of the other AC games, then this is a no-brainer purchase!

Brett Nichols

Posted on April 11, 2020 00:25

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Source: N4G

During PAX East 2020, Logan got some hands-on time with Animal Crossing New Horizons, which releases later this month.

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